“I think that’s a really important point. “Yeah, I think it’s correct to say that it has created a new kind of format for the series to proceed from.” The producer added that changes aside, Zelda video games need to be perceived as Zelda titles. “While we always aim to give the player freedoms of certain kinds, there were certain things that format didn’t really afford in giving people freedom.” However, the producer was quick to point out that the series “continued to evolve” since Ocarina of Time, even if Breath of the Wild was a step forward in terms of freedom. But in some ways, that was a little bit restricting for us,” Aomuna admitted. “With Ocarina of Time, I think it’s correct to say that it did kind of create a format for a number of titles in the franchise that came after it. In an interview with GameInformer, producer Eiji Aounuma explained that he sees this new formula as the foundation for future installments. The Wii U and Switch game explored the open-world formula, a concept further developed in Tears of the Kingdom, its direct sequel. The Legend of Zelda: Breath of the Wild ushered in a new era for Nintendo’s classic franchise.
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